Yu-Gi-Oh fans, before you banish me to the Shadow Realm, please listen to me! I am a fan of this series from the original, to GX and 5D! However, I admit that I was very hesitant to pick up the game again, as the new rules and cards made the game anything but enjoyable to try! Even when I decide to play, I still tend to play by the old rules and use familiar cards. However, when I heard about another form of this popular card game, for some strange reason I decided to find out what it was and ventured out to try it out.
So, for those who don’t know: Rush Duel has some similarities to Speed Duels, but has its own additions that really make the game fun. I’m not saying Master Duel isn’t fun, but it’s not fun when your opponent builds a fort and then attacks your health before you have a chance to counter.
These rules are the main differences:
- Players can collect or draft as many normal summons as they want in one turn. Samples of level 5 and above should always be called normally.
- Players begin the duel with four cards in their hands. In the draw phase, the player draws until he has five cards in his hand. If a player has five or more cards in their hand, they draw one.
- There is no limit to the number of cards in a player’s hand.
- The player whose turn it is first may draw an additional card in his first turn.
- If a player has played a redistribution phase but does not have enough cards in his stack (e.g. four or fewer cards in his stack and no cards left in the redistribution phase), that player loses the fuel game.
- Rush Duels also has an exclusive monster type for now: Maximum samples consisting of three specific samples which can be combined to one sample.
This rulebook was actually created by the main character of the anime Yu-Gi-Oh! SEVENS the cartoon series commenting on how confusing the game has become, and I couldn’t agree more. To hardcore fans with years of gaming experience, this may seem absurd, but to someone like me who hasn’t played in a while and then comes back to all these rules, it’s extremely intimidating. With the arrival of Rush Duels and the game of the same name, maybe the series will regain the interest of casual fans like me. And what’s great is that it doesn’t affect the play style of the wizarding duel.
In addition to the new dueling rules, the Rush dueling cards have a more attractive design that makes them more appealing, which I actually prefer. They are fresh and lively, but above all they are easy to read and understand. I don’t know about you, but I really liked Duel Links for its speed and somewhat simplistic setup. If they could bring that into Rush Duel, I’d invest more in the game on console like I did on mobile. Speaking of games, a Switch game featuring this new format is in the works, called Yu-Gi-Oh! Rush Duel: Saikyou Battle Royale, it looks good.
Cooee! Rush Duel: Saikyou Battle Royale !!! is a card game based on Yu-Gi-Oh ! The TV anime of Seven. It plays on the Rush Duel rule invented by the anime’s protagonist, Yuga Odo, and allows players to experience duels like in the anime on Switch.
Cooee! Rush Duel: Saikyou Battle Royale!!! Features the newly recorded voices of the anime cast. Run for your life, Yu-Gi-Oh! Seventh and Duel against Characters, which appear in the anime. Win duels, collect cards and become the strongest duelist in the world! There is also a tutorial that teaches you the rules as you progress through the story.
Anyway, tell me what you think of this new format that takes you back to the heart of the cards?
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